Asset Artist
About the Role
We’re after an Asset Artist to help build the world of WARBOUND. You’d be modelling props, vehicles and environments from real historical references, then getting them looking right once they’re in the engine.What You’ll Do
- Model and texture assets from historical references.
- Bring them into the engine and make sure they hold up in-game.
- Work with designers and programmers so each asset suits how it’s actually used.
- Help keep the overall look consistent.
What We’re Looking For
- You’ve made some art before, whether that’s modelling, texturing or both.
- You’re comfortable in a tool like Blender, Substance or Photoshop.
- You’re happy to learn as you go and work with a team over the internet.